The Metaverse Standards Forum Is A Joke Without These 5 Members

By June 23, 2022Metaverse
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Users in VR metaverse

It looks like the metaverse won't be the Wild West that today's social media platforms have evolved into thanks to a consortium of big names that will maintain a level of oversight and foster collaboration by developing open standards. Dubbed the Metaverse Standards Forum, it is an open and free industry-wide body that includes companies like Meta, Sony, Epic Games, Qualcomm, Microsoft, Nvidia, and Unity, among others.

The goal is to foster "industry-wide cooperation on interoperability standards needed to build the open metaverse" by using tactics such as hackathons, prototype implementation, and open-source tooling. To put it simply, the Metaverse Standards Forum wants to do for the metaverse what Matter will soon accomplish for smart home devices: bringing together brands like Samsung, Google, and Apple to create an open standard for connecting gadgets and allow interoperability.

"Building an open and inclusive metaverse at pervasive scale will demand a constellation of open interoperability standards," the founding members say in a press release. The list of participants is huge and brimming with key stakeholders. Meta and Microsoft already have their hands deep in hardware and software development. Qualcomm is a key silicon supplier and already sounds bullish on the metaverse future. Epic and Unity are at the forefront of creating metaverse experiences with a great talent pool at their disposal. With that said, there are a few glaring omissions in the consortium that are hard to miss.

Hard to digest metaverse absentees

Metaverse Consortium founding members logos

The first major trillion-dollar-sized gap is Apple. The Cupertino-based company is allegedly working on XR (AR, VR, and MR) hardware and is rumored to launch its first wearable headset within the next couple of years. The unannounced hardware is rumored to be one of the most advanced headsets of its kind that relies on eye-tracking tech; it reportedly employs no less than 15 cameras and will run Apple's own metaverse-tailored operating system called realityOS. Apple's influence at catalyzing a whole new product category — take, for example, tablets, smartwatches, and earbuds — is unparalleled. Metaverse gear won't be any different, which makes Apple's absence truly baffling.

The next key exclusion is Niantic, alongside Decentraland and The Sandbox. Niantic delivered one of the earliest augmented reality phenomena with "Pokemon GO," and it continues to grow. In November 2021, Niantic released an AR Developer Kit called Lightship for building augmented reality experiences and raised $300 million in the same month towards building what it calls a "Real-World Metaverse." Roblox, one of the biggest online game creation platforms out there, is also not a member of the Metaverse Standards Forum.

There are some other notable absences beyond those big five, too, including Snap, which has experimented with AR experiences for years and recently demoed its own AR glasses called Spectacles. It is not clear why these key segment players haven't joined the group yet, and perplexingly, there is no official information on whether the status quo will change in the near future.

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