In a bid to provide the online gaming industry with a transparent and provably fair wagering platform, ex-military nuclear bunker and data center operation BunkerChain Labs has reactivated the “War Games” protocol built entirely on the blockchain.
For more than 50 years, the nuclear bunker where BunkerChain Labs operates was used by the Canadian Department of Defense to conduct frequent war games exercises to determine survivability scenarios for nuclear, chemical and biological warfare. It was during the Cold War that a lack of transparency led to a breakdown of trust between countries, and one of the objectives of these games was to find ways to ensure that too much power was never given to any one individual or group.
The new project by BunkerChain Labs, codenamed “ Peerplays ,” uses a high-speed program called Graphene to automatically connect players from around the world, enabling online gaming and wagering that is highly resistant to cheating.
Two years in the making, the project began with delegated proof-of-stake (DPoS), a decentralized autonomous cooperative organization (DAC or DAO) supporting protocol that was developed by Invictus Innovations, Inc., which later became Cryptonomex, for BitShares in the spring of 2014. A year later, a modified and improved version of the DPoS Graphene was released under the MIT free software license, with some of the Peerplays team taking part in its development.
“The Peerplays team began to design and implement a platform that combines Graphene with a set of smart contracts that enables users to wager and compete in provably fair games, which are hosted directly on the blockchain,” said Michael P. Maloney, Peerplays communications manager, in an interview with Bitcoin Magazine .
It was in the fall of 2015 that Neil Haran, the Peerplays project lead, approached BunkerChain Labs, to discuss the possibility of using blockchain technology to build a […]